Reinventing the Life of a Poet in the Modern World

Tag: Digital Literature

Digital Literature: Historical Perspective & More Examples

NmrIn one of my final posts of the year, I wanted to check in one last time with a bunch of thoughts about digital lit. This past year I cracked the gargantuan New Media Reader textbook (this thing: it will take me years to finish it!) and I’ve continued working on my own digital lit projects.

The introductory chapter itself was blowing up my head, “Inventing the Medium” but Janet H. Murray and it was basically a review of the history that got us to this point.

She talks about technology’s “breathless pace of change” and “braided interplay of inventions mid-century” (1950s/60s). She believes new media solved the issue of “linear media’s failure to capture structures of thought.” I would agree that linear media has limitations but we’re finding now that digital media is also struggling to keep us from a new kind of madness and that when Murray extols the new “consciousness reforming itself” we can now see that this is not always in positive ways.

She says the “shelf of Knowledge exploded.”  Unfortunately, so did the shelf of false knowledge, (oh yes, the earth is flat again), to which Murray says this might speak more to the gaps between technical prowess and social development.

Digital tools have also increased, she admits, weapons acceleration, “killing someone as a way of information processing” in a deadly proliferation of creation and destruction. But Murray ultimately has (or had, this book is from 2003) faith in the same progress that led us to the atomic bomb. We are smart enough to find a way out.

And here is where I found the essay pretty illuminating. She divides us into two camps: the engineer and the humanist. This demarcation pretty much can be applied to any argument you’re having with someone over technology. (Oh well, you’re just a humanist!) But seriously, it shows us the roots of all the enthusiasms and resistances. And I have great sympathy for both sides, being in a humanist avocation and having an engineering vocation.

According to Murray, the humanist is worried the technological changes will lead to cultural confusion and existential befuddlement. The engineer would say we just need to invent the proper fix or instrument to solve any problem that comes up. The answer, for them, is problem-solving systematically.

To which the humanist (in me) might argue there are a lot fewer people thinking systematically these days.And when Murray speaks of the failed promises of print, I can’t help but think of the failed promises of the internet.

Murray invokes Hitler when she talks about the trajectory of unchecked rationalism (it would be most efficient to eliminate people draining the system, the elderly, religions we don’t like, etc.) but unchecked irrationalism is also horrifying she says. Humanists the see limitations of systemized thinking and the ultimate unknowability of life, its absurdities, suffering, longing, and needs. Engineers are solutions-based but often blind to the sufferings their solutions can inflict.

Murray says digital artists are interested in the exploratory processes of the mind. And personally, I find this to be a very, very interesting idea but I just wonder if we're in a better place than after 25 years of tinkering with mental processing.

New media artists are attracted to random combinations, the arbitrary nature of stories, choice and the garden of forking paths. Murray says in this way, we have “outgrown the garments of print” (and yet books, to a lesser degree than before, still thrive). She points to the failures of newspapers and their slowness to recover from inacurate news (Paul McCartney is dead, Ernest Hemmingway is dead, Dewey won) and yet I can’t help but think about the statistic that false news travels on the internet 10-20 times faster than the truth

She takes us through a historical tour of the decades.

In the 1950s we saw quantitative data manipulation, artificial intelligence, databases, networks, multi-user terminals, the first formulated idea for the internet and hypertext as a term was coined, early ideas about networking that would one day transform institutions. In fact, she says, many of the ideas ended in the 1960s, but machines were too slow and those ideas didn’t get far at the time, only becoming realized in the 1980s and 90s.

The 1980s and 90s brought us personal computers, word processing software, storyspace, hypercard, video games, immersive worlds, cooperative programming, easier user interfaces, the second self, projected consciousness, an online community and complex social relationships. By the end of 1990s digital media had swallowed entertainment and education.

And by now, banking, commerce and almost everything else.

So here we are today with some great muti-media experiences, and yet corporations still have too much power over consumers and we suffer under the illusion of choice. We are more alienated from the real world and the damage humanists predicted is not just a dark fantasy anymore. We have seen an increase in surveillance, exhibitionism, stalking, threats to our productivity, shared hallucinations, disorienting data overload and Murray does admit this was all predicted by the post-modernists who “no longer believed anything [previously] asserted.”

We’re also now experiencing the death of expertise (unintended consequence of DIY and self-help).

Murray describes computer scientists as having an “exhilarating earnestness” while learning about “active construction of meaning” while at the same time humanists were celebrating deconstruction and the unraveling of meaning. Humanists have been exploring fragmentation, distrust of the imagination and a “loss of faith in the great meta-narratives,” a distrust of endings. They revel in the middle.

But there is something to be said for the potato root system, of a growth with no beginning or end, as long as it’s ultimately digestible (to stay in the metaphor). Digital media has also given us new avenues for whimsey and all the “good” kinds of communication and expression.”

And it bears a reminder, this is a 2003 book. Murray made grand predictions about how new media would resist commodification (it didn’t), that we would not crushed by our own knowledge (we did become crushed by our inability to parse the good versus the bad knowledge), and that our machines would not become our Gods (uh…yeah), and that new media would somehow miraculously escape ideologies (about that…).

10 Finds This Year:

So all my angst aside, I’m keeping-on with exploring digital media and some of it is delightful.

I’m still seeing some  problems with accessing digital works. A lot of these older sites were not build as https, today’s secure protocols, and the authors have not upgraded them for usability. This is not unusual. It’s so much work to launch a project as it is and then by the time you move on to your next project, there’s no time to continually return to older ones and update all your old stuff. It makes the pieces highly perishable and costly, especially considering the time involved in making them.

  1. Hobo Lobo of Hamlin: http://hobolobo.net/
    Not a secure site but a lovely interactive illustration. It doesn’t work so well on iPad (no audio) or mobile. The technical considerations section of the About page is a meta-must read: http://hobolobo.net/what-is-this-thing#q  (look for “bringing a linear story alive”).

    Hobo

  2. High Muck a Muck: a digital poem with maps: www.highmuckamuck.ca
  3. Hunt for the Gay Planet was a hilarious Twine HTML branching story, very funny. Unfortunately it’s been taken down but you can still watch the video capture on ELO: https://collection.eliterature.org/3/videos/hunt-for-the-gay-planet-video.mp4. There is something organically funny about the branching story form, just like there is with the haiku form.
  4. The Struggle Continues: https://collection.eliterature.org/3/videos/the-struggle-continues-video.mp4 Another Young Hae Chang Heavy Industries video poem with music. It’s funny with some subversive politics.
  5. Tatuaje is a short detective novel – what was interesting to me were the spaces for artifacts, photos, chats, maps, email archives, and scrolling text: http://tatuaje.centroculturadigital.mx/ (It’s in Spanish but you can interact with it if you don't speak Spanish).
  6. Letters from the Archiverse is audio-visual word art. It’s also not available anywhere but in video format: https://collection.eliterature.org/3/videos/letters-from-the-archiverse-video.mp4 Words as material.
  7. Loss, Undersea is a video that scrolls down a screen of visuals as a person goes through their day making choices. Great graphics regardless of the interactivity. Only the Flash version is available (who has that anymore?) but you can still watch a video capture: https://collection.eliterature.org/3/videos/loss-undersea-video.mp4

    Loss

  8. Thoughts Go is a short audio visual Flash poem preserved as a video: https://collection.eliterature.org/3/videos/thoughts-go-video.mp4
  9. Umbrales is a spotlight and reveal interactive poem. Watch the video https://collection.eliterature.org/3/videos/umbrales-video.mp4 or visit the EN or ES site http://www.umbrales.mx/
  10. VeloCity is a Flash video of word animation. See the video capture: https://collection.eliterature.org/3/videos/velocity-video.mp4

Also interesting:

https://breathe-story.com/ You have to read this short story on your phone. It doesn’t work well for ipad or computer because it uses your GPS location to build suspense into the story. It was short and too much of a sketch than a finished piece. Plus the GPS insertions were more unintentionally funny than suspenseful. (Even my dog Franz was captured in the first screenshot part of the story).

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Electronic Lit & The Curious Case of Edgar Allan Poe

GrimlyI keep trying to think outside the book and this makes me appreciate books. But also things that aren’t books.

Recently I read two anthologies of Edgar Allan Poe stories that pushed the boundaries of prose on paper. One was an illustrated anthology I bought back when we lived in LA: Tales of Death and Dementia, Illustrated Edgar Allan Poe by Gris Grimly. Grimly also did a similar Mystery and Madness book with other Poe tales.

Edgar Allan Poe stories are perfect candidates for visual remediation in cartoons, comics and animated apps. Poe is famously Gothic and his stories can be dense slogs. These formats open up his stories with a bit with some visuals and sound. His plots are always so inventive but written so, well, gothically, that he’s stayed relevant in probably every medium but probably least of all books. Interestingly, all Poe products seem to use his face as part of their branding. He’s got such a Gothic mug.

The illustrated book included these stories:

The Tell-Tale Heart
The System of Doctor Tarr and Professor Fether
The Oblong Box
The Facts in the Case of M. Valdemar

As a side note, my brother and father had an argument on a recent visit about whether comics (illustrated novels, etc ) rise to the level of art. My Dad and I were on the side that they did. My brother, who did illustrate pretty well as a kid, believes they do not.

Articles on the topic:

I would also recommend for consideration, The Carter Family, Don’t Forget the Song by Frank M. Young and David Lasky which I feel rises to the level and comes with a CD. You could argue that folk music history tracks really well to an illustrated novel, especially to communicate landscape and scenes and for dialogue-heavy storytelling.

There are three apps of Poe stories from iClassics. I read them all on my iPad. This was an even better experience than the comic stories because animations and interactivity brought out the visual beauty of the stories with a full orchestra and rich color. Much of the animation is triggered by interactivity which gave the stories an exciting feeling of suspense you wouldn’t get from even page turning. In fact, the apps were kind of really scary. Stories were interspersed with poems.

iClassics also had a great feature where you could scan through the pages at any time to see how much more reading was ahead. You could flip through them and go backwards to find parts of the story behind you.

My only complaint with these beautifully created experiences is the overly fetishistic cartoon boobs on all the Gothic gals. Firstly, kids are reading these. Secondly, it indicated these apps were created by a bunch of immature boys considering none of the men in the stories got the same hyper-sexed treatment.

App 1:

The Mask of the Red Death
Annabel Lee
The Oval Portrait
The Tell-Tale Heart

App 2:

The Black Cat
The Raven
Hop-Frog

App 2:

The Facts in the Case of M. Valdemar
Alone
The Cask of Amontillado
Eldorado

Here are some screenshots to compare the drawings from the comic and the app.

The Tell Tale Heart Comic Book

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The Tell Tale Heart App

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The Facts in the Case of M. Valdemar Comic Book vs. App

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Here's a video sample from the app.

I also read iClassics’ The Legend of Sleepy Hollow which is very wordy for a short story but the app made it finally readable for me. For someone who loves The Headless Horseman story, especially the Scooby Doo episode which scared the beejesus out of me when I was a kid  and the TV movie where I developed a preteen crush on Paul Sand. However, I’ve never been able to get through the original short story.

One interesting thing was the reference of the word “cowboy” in The Legend of Sleepy Hollow. I was surprised by this considering the story was written so early, in 1820. Was this an app translation issue or was that word really in the story? Through Project Guttenberg site, I was able to do an online text search to see if indeed it was in the source. It was.

Unrelated to this project, I’ve been reading a great book about digital literature (more on that later). Anyway, the book talks about all the uses of Google’s Ngram viewer (a tool that uses Google Books to search word usage throughout time. So I searched for the word “cowboy” and found the big spike of usage in 1880 (as expected, post Civil War, during the western expansion and the great cattle drives). So where did Washington Irving pick it up in 1820?

With the ngram viewer I could see there were no usages in 1797 and then a few in 1798:

https://books.google.com/ngrams/graph?content=cowboy&year_start=1775&year_end=2000&corpus=15&smoothing=3&share=&direct_url=t1%3B%2Ccowboy%3B%2Cc0#t1%3B%2Ccowboy%3B%2Cc0

The first appearance was 1798 according to the Ngram viewer but cowboy history tells of a much-earlier reference. Jonathan Swift coined the word in 1725 while simply referring to the boy who tends cows. So Washington Irving was using a very boutique word for the time.

Over the weekend I also read Oscar Wilde’s The Cantefield Ghost, which I had never read. I also watched the 1940s movie which was silly and I really struggle watching Margaret O’Brien for some reason. The app was a much better experience of the original story.  I also love the sound of pages turning, which has the sound of really good parchment paper. This was my favorite iClassics app so far.

iClassics also have apps on other writers like Charles Dickins, Jack London, Lovecraft…the scary stuff mostly.

ChoicesI’m also reading Inkle’s choose-your-own-adventure version of Frankenstein retold by Dave Morris. This version takes place in France after the Revolution. So far this format hasn’t been very engaging. Although I do love the visual of having scraps of paper stitched into scrolls for each choice you make. This app requires much more reading and the choose your own adventure format isn’t as satisfying when you already kind of know the ending, such as with autobiographies (sorry Neil Patrick Harris) stories you already know even if they’ve been retweaked.  It’s also hard in the Inkle book to tell how long each section will take to read. Turns out, this is a major feature of the paper book. I’m sleepy and I want to know how much more of a section I’m in for.

 

Online poetry classes: It’s been a while since I posted about online classes. I keep checking all the platforms and over the last year there haven’t been many offerings.

Except I just found this William Wordsworth class offered by Lancaster University delivered through FutureLearn (there’s more international stuff on this platform). So I signed up. Starts in September.

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